Reel

Rigs in motion

Rigging and facial work from Bungie, Signal and my own tools. Each clip says what I did on it.

Destiny 2 NPC faces, made with the facial pipeline I rewrote at Bungie. Animation by Aaron Deerfield; character art by Adam Scott.

Cayde-6 death scene

Destiny 2 cinematic. I rigged the damaged body and the face.

Zavala — joint-based face rig

Destiny 2. Joint-based facial rig for a game that rarely puts faces up close.

Facial rigging tool

My tool for building joint-based face rigs from sculpted poses.

Biped auto-rig

Built with my PyMEL auto-rigger: IK/FK and space switching that snap in place, bendy and stretchy limbs, roll joints, IK/FK spine.

Quadruped rig

A flexi-plane spine and neck for more natural movement, stretchy limbs, and an IK spring solver on the back legs.

Demo reel 2015

Signal Studios era — rigging and animation.